Checkout
Customer information and questions guide the checkout decision.
A claim-level reference for the game identity and public mechanics we can support, separated from facts that still require a live in-game test.
Customer information and questions guide the checkout decision.
Identity mismatches are part of the public loop; a fixed customer list is not published here.
Bodies, mopping, restocking, and item purchases are creator-described mechanics.
The Entity is named publicly, while exact behavior and encounter routes still need gameplay evidence.
Checked 2026-08-11 from official Roblox endpoints.
Official Roblox experience plus Roblox place-to-universe API
These points are paraphrased from the public Roblox experience description; they are not presented as a complete walkthrough.
Scan the items customers bring to the register.
Compare the customer with public identity fields such as name, age, job, and location.
Ask questions before deciding whether the customer is genuine.
Complete checkout for a genuine customer and stop a suspected doppelganger.
Dispose of bodies, clean the store, restock shelves, and buy items during the shift.
Letting a doppelganger through can trigger an encounter with The Entity.
These items stay unresolved until a creator-owned source or reproducible in-game check supports them.
Review the five official badge names and IDs without inventing their trigger routes.
Creator, Place ID, Universe ID, and the method used to map them.
Official descriptionMechanics supported directly by the public Roblox experience description.
Manual queueFacts intentionally left unresolved until a source or in-game test supports them.